Demon Slayer is a powerful Epic Melee Hero who has some very special utility keeping him relevant in many game modes despite being outclassed by other melee heroes in many ways. For instance his Attack is mid tier while his hp is not great for a melee hero. His skill was quite useful for being able to wipe out a large number of mercenaries at once but that is no longer even close to being unique. However to compensate for this IGG added some extra effects to his skill which can be quite useful in certain situations.
His real utility comes from an aid skill which is unmatched and a very unique divine skill. At its best his aid skill increases the number of mercenaries under the heroes command by 12 which is more than twice as much as the next best heroes. Also the other heroes who increase merc numbers are all Rare Heroes rather than Epic, and only increase specific mercenaries none increasing the number of Witchs.
Demon Slayer is a goofy looking black demon who wears a full set of golden knight armor. On his left arm he wields a shield made from the skull of some wicked creature. The shield wraps around his arm and covers over his shoulder. His weapon is a large maul which is blunt on one side with nasty spikes on the other. He used to hold his weapon in his left hand but they changed his handedness when his portrait was updated.
His skill originally only had the effect of dealing a large amount of aoe damage to a large area which as unique at the time of his release. Large area aoe damage can be very useful to wipe out swaths of enemy mercenaries in game modes such as Arena, Resources Raid and Guild Clash Defense, and Campaign Clash. The other heroes who can now do so, many of whom are far better at doing so include: Toxic Shaman, Won Ton, Ambrosia, Bullhead, Sapphirix, Ironclad, and others. The skill can however heal him for a substantial amount if there are a large number of mercenaries present.
Additionally the debuffs applied by his skill can be quite good. He is the only hero who can debuff enemy dodge rate and while it is not super common to see heroes with much higher dodge than your hit rate will negate it has become common practice for certain players to stack dodge on Landslide, plus Won Ton's aid skill boosts dodge.
|Active Skill: Devil's Onslaught|
|With heavy hammer strikes, deals (V+W% ATK) DMG (AoE) to enemies in front. Converts X% of DMG dealt to HP. Targets take Y% more DMG, with Dodge rate lowered by Z% for 8 secs.|
|Cost 3 Rage.|
|Has a 15s cooldown.|
Devil's Onslaught Rage cost becomes cheaper when the skill is upgraded.
His aid skill originally only increased the number of mecenaries but was buffed to also increase dmg reduction and speed when attacking similar to the aid effect of Arctic Lord as it applies when the mercs agro their first target and does not reapply.
|Aid Skill: Salvation Troops|
|Increases deployed Hero's mercenaries by V. Whenever the Hero's mercenaries attack, increases W% DMG Reduction, X% SPD for Y secs. Requires Active Skill level Z.|
Demon Slayer can further enhance his potency by evolving new skills and abilities.
|Evolve Level||Skill Name||Skill Level||Requirements||Cost|
Hero Level: 50
|Increases 6,000 + 20% HP.|
|Taurus||Finesse Strength||1||Hero Level: 70|
Player Level: 35
|Increases 300 + 10% ATK.|
|Gemini||Fortitude Torpedo||1||Hero Level: 80|
Player Level: 40
|Increases deployed Hero's Cannon ATK by 30% and HP by 150%. After every 6 attacks, shoots a torpedo that deals 125% ATK DMG to targets along the way and lowers their SPD by 25% for 5 secs.|
|Cancer||Finesse Blessing||1||Hero Level: 90|
Player Level: 45
|Increases DMG Reduction by 30% while defending and stationed in the Heroes Hall.|
|Leo||Divine Death Lock||1||Player Level: 50|
Hero Skill Level: 10
|Hurls gnarly chains and pulls 2 furthest enemies Heroes close, stunning them for 3 sec and dealing (3,000+70% ATK) DMG to nearby enemies (Aoe). Summons a sea of flames that deals 30% ATK DMG every 2s to enemies inside for 16 sec.|
|Virgo||Finesse Tenacity||2||Hero Level: 125|
Player Level: 60
|Increases 30,000 + 50% HP.|
|Libra||Finesse Strength||2||Hero Level: 140|
Player Level: 70
|Increases 1,200 + 35% ATK.|
|Scorpio||Fortitude Torpedo||2||Player Level: 80|
Hero Skill Level: 13
|Increases deployed Hero's Cannon ATK by 50% and HP by 250%. After every 5 attacks, shoots a torpedo that deals 180% ATK DMG to targets along the way and lowers their SPD by 35% for 5 secs.|
|Sagittarius||Finesse Blessing||2||Player Level: 90|
Hero Skill Level: 14
|Increases DMG Reduction by 70% while defending and stationed in Heroes Hall.|
|Capricorn||Divine Death Lock||2||Hero Level: 160|
Player Level: 100
|Hurls gnarly chains and pulls 2 furthest enemies Heroes close, stunning them for 4 sec and dealing (7,000+100% ATK) DMG to nearby enemies (Aoe). Summons a sea of flames that deals 50% ATK DMG every 2s to enemies inside for 26 sec.|
|Aquarius||Fortitude Torpedo||3||Hero Level: 165|
Player Level: 110
|Increases deployed Hero's Cannon ATK by 70% and HP by 400%. After every 4 attacks, shoots a torpedo that deals 255% ATK DMG to targets along the way and lowers their SPD by 50% for 5 secs.|
|Pisces||Divine Death Lock||3||Hero Level: 175|
Player Level: 120
|Hurls gnarly chains and pulls 3 furthest enemies Heroes close, stunning them for 5 sec and dealing (15,000+150% ATK) DMG to nearby enemies (Aoe). Summons a sea of flames that deals 70% ATK DMG every 2s to enemies inside for 36 sec.|
Glory Point StatsEdit
Being an epic hero, Demon Slayer can have up to 12 Glory Point levels. Each Glory Point level will add a bonus to Demon Slayer's HP and ATK.
|Level||HP Bonus||ATK Bonus|
- You get a Demon Slayer for free when your total jewels bought, equals 250,000.
- Ironically, Demon Slayer seems to be a demon itself, with horns, wings and hoofs.