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Savage Chief is an Epic Tank Hero with very weak stat growth and an incredibly underwhelming Active Skill who can have some usefulness in certain game modes because of his divine skill, but even that is highly questionable.

AppearanceEdit

Savage Chief is a dude who wears heavy gold and black armor with a spiked viking helm. He wields a solid golden shield and shortsword and perpetually has a large bubble coming out of his left nostril. He is seemingly ensnared by his heavy armor making him move a slight bit slower than the average melee hero. This reduced speed can be somewhat helpful in holding him back from danger since his preferred target is defensive buildings.

Hero SkillEdit

The main function of his skill is to heal immediately and over time for an amount which is wholly underwhelming especially hampered by his horrible Base Attack. He also receives a significant speed boost, however speed is very marginally useful to this hero.

Active SkillEdit

Active Skill: Undying Will
Skill Undying Will Level 1
Restores (U + V% ATK) HP. Also recovers W HP in X secs and increases SPD by Y% for Z secs.
Cost 4 Rage.
Has a 1ss cooldown.

Undying Will Rage cost becomes cheaper when the skill is upgraded.

Aid SkillEdit

Aid Skill: Crimson Crossing
Aid Crimson Crossing Level 1
Increases a deployed Hero's HP by X%. Requires Main Skill level Z.

Hero EvolveEdit

Savage Chief can further enhance his potency by evolving new skills and abilities. His Fortitude Skill provides all defensive buildings, friendly Heroes, and Clones with Damage Reduction. At its max level his fortitude skill can also trigger his Divine Skill to go off under certain circumstances.

Evolve Level Skill Name Skill Level Requirements Cost
Skill Description
Aries Finesse Tenacity 1

Hero Level: 50
Player Level: 30
Hero Skill Level: 5
Merc Level: 10

500 Rings
10,000 Souls
100 Mutagen

Increases 15,000 + 20% HP.
Taurus Finesse Strength 1 Hero Level: 70

Player Level: 35
Hero Skill Level: 7
Merc Level: 14

500 Rings
30,000 Souls
200 Mutagen

Increases 300 + 15% ATK.
Gemini Fortitude Guard 1 Hero Level: 80

Player Level: 40
Hero Skill Level: 8
Merc Level: 16

800 Rings
300 Mutagen
40 Shards

All defensive structures gain +15% DMG RED.
Cancer Finesse Blessing 1 Hero Level: 90

Player Level: 45
Hero Skill Level: 9
Merc Level: 18

1,000 Rings
50,000 Souls
400 Mutagen
80 Shards

Increases DMG Reduction by 30% while defending and stationed in the Heroes Hall.
Leo Divine Brotherhood 1 Player Level: 50

Hero Skill Level: 10
Glory: 1
Merc Level: 20

1,200 Rings
50,000 Souls
600 Mutagen
270 Shards

Switches places with the friendly hero with the lowest %HP granting them with a shield that can absorb 50,000 DMG. Taunts the enemy heroes previously attacking the firendly hero and grants himself with +60% DMG RED, +30% dodge, +30% CRIT. Resist, healing 5%HP per second for 15 seconds. Savage Chief cannot move or attack during this time.
Virgo Finesse Tenacity 2 Hero Level: 125

Player Level: 60
Hero Skill Level: 11
Merc Level: 22

80,000 Souls
800 Mutagen
3300 Shards

Increases 40,000 + 50% HP.
Libra Finesse Strength 2 Hero Level: 140

Player Level: 70
Hero Skill Level: 12
Merc Level: 25

1,600 Rings
800 Mutagen
390 Shards

Increases 1,000 + 30% ATK.
Scorpio Fortitude Guard 2 Player Level: 80

Hero Skill Level: 13
Glory: 3
Merc Level: 28

80,000 Souls
1,100 Mutagen
480 Shards

Increases DMG RED by 20% for both defensive structures and friendly heroes and clones.
Sagittarius Finesse Blessing 2 Player Level: 90

Hero Skill Level: 14
Glory: 5
Merc Level: 31

2,000 Rings
1,300 Mutagen
600 Shards

Increases DMG Reduction by 70% while defending and stationed in Heroes Hall.
Capricorn Divine Brotherhood 2 Hero Level: 160

Player Level: 100
Hero Skill Level: 16
Merc Level: 34

2,400 Rings
100,000 Souls
1,600 Mutagen
720 Shards

Switches places with the friendly hero with the lowest %HP granting them with a shield that can absorb 150,000 DMG. Taunts the enemy heroes previously attacking the firendly hero and grants himself with +70% DMG RED, +40% dodge, +40% CRIT. Resist, healing 7%HP per second for 15 seconds. Savage Chief cannot move or attack during this time.
Aquarius Fortitude Guard 3 Hero Level: 165

Player Level: 110
Hero Skill Level: 18
Merc Level: 37

4,000 Rings
100,000 Souls
2,100 Mutagen
840 Shards

When defending, increases Damage Reduction for all defensive structures by 25%, and for all friendly heroes and clones by 25%. If a friendly heroes HP drops to below 30% of Savage Chief's current HP, Savage Chief will instantly cast his Divine Skill if he has not yet done so. Will not work if Savage Chief is stunned, knocked away, or silenced.
Pisces Divine Brotherhood 3 Hero Level: 175

Player Level: 120
Hero Skill Level: 20
Merc Level: 40

5,000 Rings
150,000 Souls
2,700 Mutagen
1,050 Shards

Switches places with the friendly hero with the lowest %HP granting them with a shield that can absorb 150,000 DMG. Taunts the enemy heroes previously attacking the firendly hero and grants himself with +85% DMG RED, +50% dodge, +50% CRIT. Resist, healing 10%HP per second for 15 seconds. Savage Chief cannot move or attack during this time.

Hero StatsEdit

Level HP ATK
1 9,230 540
10 10,735 620
20 13,130 745
30 16,305 915
40 20,170 1,120
50 24,600 1,360
60 29,480 1,620
70 34,685 1,900
80 40,070 2,185
90 45,495 2,475
100 50,805 2,760
110 55,835 3,025
120 60,420 3,270
130 63,260 3,425
140 66,100 3,575
150 68,940 3,725
160 71,800 3,880
170 75,595 4,140
180 79,405 4,435
190 84,395 4,805
200 91,880 5,360

Glory Point Stats LVL BY LVLEdit

Being an epic hero, Savage Chief can have up to 12 Glory Point levels. Each Glory Point level will add a bonus to Savage Chief's HP and ATK.

Level HP Bonus ATK Bonus
1 2,000 160
2 3,000 220
3 4,000 280
4 5,000 340
5 7,000 400
6 9,000 500
7 11,000 600
8 12,000 700
9 13,000 750
10 14,000 800
11 15,000 850
12 16,000 900

NotesEdit